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This card refers to the defenses/apologia that’s used against the critique of skimpy female warrior outfits.
I did my best to collect the most pervasive arguments used to justify bikini armors and similar costumes.
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Very special thanks to ami-angelwings of eschergirls fame for suggesting back in 2013 to make two bingo cards (original unpublished version was a mix of the tropes and arguments defending them).
Designed in CorelDraw by yours truly
As with the original bingo card, special thanks to the people who helped me to come up with square contents and revisions: Ami from eschergirls, Tica from @repair-her-armor, psdo of costumecommunityservice, Ryan ‘Jabberwock’ C. and my friends who didn’t want to be credited by name!
1. While I am clearly attracted to women, I have also had the desire to bang some men. I don't know whether this comes from actual bisexuality or if it is just the Stupid Sexy Flanders trope at work. tvtropes.org/pmwiki/pmwiki.php…
2. I'm fine with women in sexy outfits as long as they're practical. For instance, bras should have straps (preferably of the over the shoulder variety) to support the breasts. Women's outfits should be more than one piece so that they can use the bathroom easily (if you prefer the mild modesty of one pieces, look up tankinis).
3. Exposed breasts and butts are a personal pet peeve of mine. I could argue that I want to be blind during sex. After all, sex is primarily about touching and feeling rather than sight.
4. I don't like women having breasts bigger than C-cup. I don't think that the additional sexiness of D-cup or bigger breasts is worth all the back pain it causes. However, this comic provides a potential solution. www.deviantart.com/art/Breast-…
5. If you look in the "Sexy" folder of my favorites, you'll see a lot of girls in bikinis licking or sucking on popsicles (two men do the same). This is what I compare my penis to because it is smaller than usual. Thankfully, it's not tiny, it's just plain ol' smaller than usual. I think it would at least suffice for most women. If they wanted reciprocity in sexual innuendo, I would happily drink from two bags of milk that they hold.
6. I am an ally of the feminist movement. I think women should have the right to choose their path in life as long as it's morally right (just like men can). This means they can be promiscuous just as men can be chaste. I also think sex is not inherently evil and that it's how sex is done that makes it good or evil.
That's all I can think of right now. If you're curious about my "Sexy" folder in my favorites, here it is. andyofindiana.deviantart.com/f…
I also like the pathetic excuses people are making to keep women naked.
Oh you people never cease to entertain and disappoint me.
However, censorship is saying you can't do the thing - not that you shouldn't be criticised for doing the thing.
If however, you meant that art shouldn't be criticised then you should probably stop criticising this artwork.
Step 2 - observe reactions.
Step 3 - mark results on this Bingo.
I'm afraid I'm not very good at making points because my grammar sucks and a lot of my comment probably didn't make sense XD my mind is spaghetti but hopefully someone can understand the points I'm trying to make here.
Woman are guilty too
It shouldn't change men's perspectives
It certainly doesn't help woman who are trying to move forward
We notice it more because woman are struggling and men aren't
We shouldn't get angry at people for creating these characters or get angry at guys for enjoying them
Men don't enjoy romance novels with guys who don't wear a shirt half the time so why should we complain about games where you can see most of the girls boobs? You never hear guys make a big deal about the type of fiction that girls enjoy.
You say that fiction is not meant to be taken seriously or connected with real life, but you couldn't be farther from the truth. Fiction and media in general have an immense amount of power, both positive and negative. It influences the mind of not only children, but also adults. Fiction offers views of worlds that are usually extraneous to us, yes, but that is exactly why it holds so much power.
I'm going to use a very silly example to explain this further. Imagine that you lived in a world in which llamas were super popular in fiction. However, every representation of llamas in fiction says that they can run pretty fucking fast. Like, insane fast. You grow up with these ideas, so thanks to mental reinforcement and because you don't really take enough time to investigate about llamas, the "normality" of these animals for you is that they're fucking fast. Then, you happen to go down to Peru, where llamas live, and you realize they actually aren't super fast. You might think "well, duh, of course they're not," but at first your mind will take these not-actually-fast llamas as exceptions to the rule your mind had constructed. That is the power media has on people who don't see much beyond their own world, which, let's be honest, very few people do. We assume this false knowledge to be true because we don't have any other kind of input about certain topics, and that's what happens to a lot of women and people from minority backgrounds, whether it's racial, religious, sexual, etc.
Of course, breaking the stereotypes and misconceptions fiction has on people's ideas is possible. If it wasn't, we wouldn't be here discussing this subject, and the power of media can be applied both for bad and good. A real life example are sharks. If you think "shark" you think of a pretty fucking dangerous animal that eats everything and if you see one you'll die. This is thanks to movies, series, documentaries, etc reinforcing this idea over and over. However the human death toll caused by sharks is less than people getting killed by vending machines. In a more positive example, it has been shown by studies that a lot of people in the US are more open to the idea of homosexual marriage than 10 or 20 years ago. This is in great measure because there have been more positive homosexual characters in TV series and in news media coverage. This positive representation makes people think "oh maybe they're not that bad," and thus homophobia has been widely reduced in certain parts of the country in only a decade.
The problem with this kind of representation of women, specially in videogames, which are a BIG point of mediatic interest right now, is that they are reinforcing very old and misogynist values time and time again.
I think my new point is that sexualized fictional characters aren't to blame. The people who use that as an excuse for why women are sexualized are the ones to blame. An adult can tell the difference and should know better. If they don't, then it's their fault, not the medias'. I feel like all of the people who are against it want sexualized characters to be wiped out... which is something that will never happen because this is reality. We can't get rid of all of the imperfections in our media. We can, however, educate people who don't understand the difference between what's on T.V. and in games and what is really there. I wouldn't treat it like a horrible demon flaw in our culture. It's more like a way to weed out all the idiots who hold these ridiculous expectations for women. You act like all men are stupid jerks who take they're fictional female characters too seriously.
Representation in media is very, very important. Ask the people who watched Star Trek back in the 70's. Seeing Uhura, a black smart and empowered woman, starring in a TV show back then was incredible. You could google Whoopie Goldberg's thought on that and the impact it had on her as a child. I'll never say that sexualization of women (or men) should be wiped out, because, hell, I enjoy my erotica from time to time too. You just need to 1) make it equal [Kill La Kill does a pretty good job on that], and 2) make it classy, and for the love of all that is holy, don't make it the norm.
I'll probably play it on the next large larp I visit. XD
"It's not an issue, blah blah." No, it is an issue, it contributes to an overall culture. "Why do we have to debate this?" sounds a lot like "I don't want to think about the attitudes and beliefs in which art functions, and ways in which certain art may be damaging."
"Historically, women didn't fight/wear armour." Congratulations, you've completely missed the point. We are talking about fantasy genres here, worlds where slaying dragons, leading campaigns of hundreds of soldiers, traipsing through a haunted forest are normal occurrences and yet we can't treat women like people rather than toys. Plus, "historically", you have people like Joan of Arc, and outside of Western history there are lots of cultures in which women fought battles.
sighs real hard.
If you're going to try to make points against what I said, try actually using what I said instead of just paraphrasing things to your advantage. Nothing you've said he addresses anything I said.
This could also use "Women today usually dress in tighter clothes than men so:
Deal with it, skank."
If you want to look at it from a logical perspective, most woman weren't fighting at all. A set of armor for a woman was extremely rare. When I see comics whose main audiences are basically horny kids/men, I don't see a reason to complain. If I see something that's meant to be a more broad demographic, or something that's meant to be more historically accurate or practical it comes to mind that it's stupid, but again it's up to the people creating it. Artistic freedom and whatnot. It's no different than spaceships designed with no way to get into the cockpit, robots that couldn't possibly stand upright with their center of balance, or even men/women with waists drawn too thin for any actual organ system to exist.
Appeal is appeal, whether it's skimpy clothes that show off the figure, or awesome battle armor that looks like they're wearing a car and a half. It shouldn't be about functionality, it should be the artist deciding what kind of character they want to make. (That being said, the 'sexy warrior-woman in a fur thong has been done to death, along with all its variants.)
This is a perfect example of someone pressing something that doesn't need to be pressed simply because it's there. It's not some controversial issue.
First world problems will never cease to amaze me.
Character art can be used for expression or simulation. If you wan't credibility and praticality, then all the argument aboves are wrong and cheap, but if you're going for style, then they're just there to help with suspension of disbelief-- like a quick justification to keep on enjoying the exagerated visuals.
Those who design accurate/logical armors for their female character are not doing a better job, they're doing something else entirely with the medium. It's not like they didn't know their design makes no actual sense from a practical perspective...
This kind of argument works in a lot of different ways, but people tend to focus on the bits that are most controversial because they feel it somehow gives them more ground to stand on.
Most fairies are ridiculously weird anatomically speaking, and so are many other creatures of fantastic universes, but no one in it's right mind would dismiss an artwork value because "the wings are too thins". There is an ideal women representation for guys and an ideal men representation for guys, and vice versa for girls. It's a very crude idea, but still, the target audience isn't the same, as you said before.