ADDITIONAL ANTI-PATTERNSADDITIONAL ANTI-PATTERNS by heysawbones
A few people on dA have asked me to look into writing essays on anti-patterns that aren't Anime Long Midface. Those people are crazy; they should be cool bros and write essays too instead of being like 'WTP will do it, I ain't doin' shit'. Unfortunately, they know me too well and I will probably write essays on other anti-patterns, because I love to run off at the mouth like I know about shit for some reason.
Some anti-patterns that are up for consideration are -
Tangent Eye - Many cartoonists are familiar with the facial proportion guideline 'the eyes are one eye width apart'.
Difficulty placing the eyes on the head in 3/4 perspective sometimes leads to drawing the far eye 'tangenting' (touching or overlapping the outline) on the side of the head, even though it would require an angle closer to a profile in order for the eye to actually do that. They don't take the angle of the head into account when approximating the distance between the eyes. Artists often take the addi
Current Residence: Szczecin, Poland
Favourite genre of music: Soundtrack
Favourite style of art: Semi-realistic cartoony
Favourite cartoon character: Dr Doofenshmirtz
Personal Quote: Do not disturb when you see a human thinking. It may be the last time in their life.
Since the Female Armor Bingo premiered on March the 1st 2014, it actually got to be tested on dozens upon dozens of “armors”, which taught me where improvements might be needed. Hence today, on its first anniversary, I present the REVISED Female Armor Bingo!
Some squares have been reworded to better describe more female warrior outfits, while “Cameltoe”, which thankfully turned out to be less popular than expected, got replaced with “How does it attach?!” square. Some lettering also got resized a bit for reading convenience.
No square placement is different (as in, I didn’t rig the game so more bingos can be won on average), because, as we noted before, the scores are not a conclusive measuring device for costume design quality.
The game is not about the score (which is subjective, anyway), but about pointing out recurring sexist character design tropes and encouraging critique of them.
Also, leaving the squares as they are means there will be less confusion between the cards crossed in the past and the newer ones. Hence it’s version 1.1, not 2.0.
Version 1.0 is still available here in deviantArt scraps